- Level
- A little practice
- Time
- 2-3 hours per event session
- White flag
- Fair attempt
- Red flag
- Foul
- Measure to
- Nearest lesser 1/4 inch
- Your station
- One pit or ring
Quick start
- 1
Set up and keep it clear
Rake the long-jump pit smooth or sweep the ring, and make sure athletes and watchers stay well back from the landing area and the throwing arc. Safety first, always.
- 2
Watch the whole attempt
Eyes on the scratch board and the landing. You're judging foul-or-fair and where they landed — you can't catch either after the fact.
- 3
Flag it: white or red
Raise the white flag for a fair trial, the red flag for a foul. When you're unsure, ask the head event judge before you signal.
- 4
Mark, then measure
Spike the nearest edge of the mark, hold the tape's zero there, pull straight to the scratch line, and read the distance.
- 5
Call the next athlete
Confirm the distance with your recorder, rake the pit clean, and call up the next person by name or hip number.
Watch first
A field-event station looks intimidating from the stands, but it's really one short loop you repeat for every athlete. You're not scoring the meet or comparing performances — you're handling one pit or one ring, deciding fair-or-foul on each attempt, and getting an accurate measurement. The head event judge sets the rotation and settles any close call, so you're never the last word on your own.
- 1
Reset the station
Rake the long-jump pit flat or clear the throwing sector so the new mark will be obvious.
- 2
Call up the athlete
Read the next name or hip number, and give them their attempt once the area is clear.
- 3
Judge the attempt
Watch the scratch board and the landing. Fouls: touching the ground past the take-off board, leaving the throwing ring from the front, or landing outside the sector lines.
- 4
Signal fair or foul
White flag up for a fair trial, red flag up for a foul. A foul attempt still counts as one of the athlete's trials.
- 5
Mark and measure
Spike the nearest edge of the mark, hold the tape's zero at it, pull straight back to the scratch line, and read down to the nearest lesser quarter-inch.
- 6
Record and repeat
Call the distance to your recorder, confirm it, then reset and call the next athlete.
- Fair signal
- White flag raised
- Foul signal
- Red flag raised
- Common fouls
- Over the take-off board, out the front of the ring, landing outside the sector
- Measurement
- Nearest edge of mark to scratch line, rounded down to 1/4 inch
- Between attempts
- Rake the pit / clear the sector
- Flags (white and red) returned to the head judge
- Tape measure, spikes/markers, and rake put back
- Final marks handed to the recorder or head event judge
- Landing area and throwing sector left clean and safe
- Any incidents or close calls reported to the head event judge
More resources
Sources: NFHS Track and Field Rules; USATF Officials resources — field events